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  • Zeratchi

    Active members and staff

    January 1, 2015 by Zeratchi

    Hi!


    I've just started editing some pages on this site, and I noticed that there is litterally little to no activity here.

    Are there still any admins or members who visit the site regularly?


    Zeratchi

    Read more >
  • Evil Stu

    Playing on a server

    October 31, 2014 by Evil Stu

    Hello Zomboidians! So, my fellow survival game enthusiast and I decided to bring the experience of PZ on to the server. We set up a server through Hamachi - and hosted a game on West Point...

    First, off the bat, I should warn you - it is a lot of fun! Much better than playing by yourself. When you are dropped in the game, you don't start off together, so you have to find each other. Running through packs of zombies to find your friend is hilarious. My first character ended up getting bitten, so I ran him deep into the woods with a flashlight...enjoyed seeing him enjoy his last night on Earth scared to death, and let the virus take him.

    Okay - so, all is not lost. I rejoined the server as a new character...Mr Young! Ah Mr. Young...how you swi…

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  • CoolCain10

    Build 28 Release

    July 28, 2014 by CoolCain10

    NEW STUFF

    • Weapon overhaull (more things in the info post will come).
    • Multiple text lines editor.
    • You can now write a note and read them (more of a multiplayer thing), you can lock them so they'll be editable only by you.
    • Semi-3D Sound ! Sound will now go left to right, fade away, etc..
    • Burn zombie corpses ! It'll need some petrol and a lighter/matches.
    • Windows can now perma lock if you try to open them for too long.
    • Bandages will now be removed after a certain amount of time.
    • Disabled the corpse decay.
    • Added experimental population management: after an area is abandoned by the player, new zombies will migraite slowly from this point. I'll need feedback on it. 
    • [MP] Added experimental loot respawn, you have to setup the serverOption "HoursForLootResp…
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  • Jhepong

    Project Reboot

    August 7, 2013 by Jhepong

    Oh crap, the wiki one of my most beloved zombie survival game has long been abandoned. Though the game is still in its alpha version, almost all bugs have been squashed.

    And so this Wiki must be Reborn...



    Sirs and Madams, first of, I'd like to show my love for this game. I know this Wiki has been so barren for years, but I guess it's just about time to rebuild it. For having been a while to other Wikis, I have learned a lot, specially about article contributions, editing, images, videos and etc. I will be adding and updating more articles in the near future and I hope that we contributors would still feel your love for the game and cooperate to all of us in many great ways possible.

    But right now, this Wiki is one of the worse.

    My first sugges…



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  • CaptainPancak3

    Geesh. Nobody has been on here forever!


    We neef a wiki for all the new players, and those players that forget things! :L


    MY GOAL IS TO DO THAT. I'm going to fix EVERYTHING.



    So. When ya'll are like "Who did that?"

    It was me. :)

    Read more >
  • Darkonion5

    Hello

    January 21, 2012 by Darkonion5

    Hello everyone!

    My name is Griffin (A.K.A. Darkonion5) and I am hoping to be a very big help on this wiki. I've already done a few things. I love Project Zomboid and the Indie Stone. I am happy to help.

    Read more >
  • Derpythepony

    cold

    December 14, 2011 by Derpythepony

    Having a cold is boring >.<

    Read more >
  • Kacj321

    1.6a Update

    September 19, 2011 by Kacj321

    Here is the list of the upcoming 1.6 update for Project Zomboid. " It's a biggy but will be well worth it and will not be a 2 month hell hole like 0.1.5a"

    • Save on Quit
    • Multiple map-section support.
    • Completely blank maps possible in sandbox. (No tutorial house hang-ups)
    • Various mapping fixes.
    • Maps can be overridden by mods. Any maps in the mods scripts will override the officials ones first, then any maps in the mods stories directory.
    • A bite will only infect 96% of the time. Pretty much always, in practice, but just to give you that bit of doubt when you've been bitten (or ultimately if NPCs are bitten)
    • Fixed error where you wouldn't hit targets when they were dead centre in your facing direction. (Melee much improved)
    • Many NPC improvements.
    • Fixed …
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  • Elchzard

    Update

    August 27, 2011 by Elchzard

    So, I remember hearing somewhere earlier today that the new patch is out. I'll find details for you and post them, ASAP.

    Read more >
  • Kacj321

    Upcoming Items?

    August 16, 2011 by Kacj321












    These might not be included in the game – they've only been found in the game files.

    Hacksaw - Weapon, might cut trees for another new item, 'Logs'. AMPUTATION!

    Cigarettes - Might boost your mood, but make you sick.

    Bowl - Used to hold soup for multiple people. (ie. Transferring soup from pot to bowl to serve more people)

    Manure - Used for the farming the devs talked about

    Logs - Used for building stronger walls

    Scissors - Cutting things; Getting things opened

    Kettle -Used for making warm drinks

    Bottled Beverage - Another Food Item

    Tablet - Could be used to write things down with a pen or pencil

    Empty Can - Could be what a normal can turns into after you use it

    Money - Possibly Used to trade with NPCs; Currency

    Teddy Bear - Could have as much use as K…












    Read more >
  • Subject 12

    Changes

    August 16, 2011 by Subject 12

    Okay guys Subject 12 here, your friendly neighborhood bureaucrat. Now me, my right hand man Elchzard and my left hand man Vatsa are going to make some changes to this wiki. We hope it changes for the better.

    Read more >
  • Elchzard

    Article Comments

    June 22, 2011 by Elchzard

    Yo. Just deactivated article comments, as I feel talk pages are a much more efficient method... What's everyone's views?

    Read more >
  • Kacj321
    • Added padlock to lock inventory open.
    • Can remove planks from barricades and reclaim them. They will retain health in between uses.
    • Various zombie spotting chances changed. A player not moving inside a building will never be seen by a zombie from outside, they just don't have the cognitive ability to pick them out through a window, and higher floors the chances diminish too since they tend to look ahead.
    • Sounds in buildings are muffled so don't travel as far outside.
    • Some horde balancing / fixes.
    • Some aiming tweaks.
    • Reduced footstep range slightly.
    • Zombie spotted music will not play if the zombies are miles away or many floors below you.
    • Made the horde prefer outdoor locations and generally ignore doors without any stimulus from inside. They will …







    Read more >
  • Kacj321

    Here is a list of things that need to be done. Things done will have a though it.


    Weapons:

    • Axe
    • Baseball bat
    • Molotov cocktail
    • Shotgun
    • Spiked baseball bat
    • Hammer


    Moodlets

    • Bleeding
    • Dead
    • Exhausted
    • Encumbered
    • Hunger
    • Injured
    • In Pain
    • Sick
    • Tired- Need picture
    • Zombie (Mood)


    Consumables

    • Apple
    • Bread
    • Canned soup
    • Carrots
    • Chocolate
    • Cigarettes
    • Crisps
    • Painkillers
    • Pop
    • Pot of soup
    • Steak
    • Whiskey


    Tools

    • Can opener
    • Cooking pot
    • Empty bottle
    • Lighter
    Read more >
  • Kacj321


    The Indie Stone’s calamitous path has finally brought it to a place where Project Zomboid is available to play as a cut-down alpha. Those who have pre-ordered the game (and more recently, those who have bought their other games to get a PZ pre-order) will by now have received an email with the link and password. Those who haven’t can pick up one of the older games and get access immediately. Is it something you should be interested in? I’ve had a play of it, and tell you below.



    In the zombie apocalypse, I died of cooking soup. My wife was hurt, upstairs in bed. I’d bandaged her leg as well as I could, but we both knew what an injury meant. Having found wood, hammer and nails in the garden shed I’d put up defences on all the downstairs doors…




    Read more >

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